This game is generally considered the second game in a trilogy of titles that goes by various names, but I will refer to it as the “Soul Blazer Trilogy.” The first game in the trilogy is, unsurprisingly, Soul Blazer (1992), and the final game is Terranigma (1995, Japan and Europe only). Illusion of Gaia, also known as Illusion of Time in Europe, was developed by Quintet and published by Enix in 1993, arriving in North America in 1994. What did I discover? And is it still my favorite video game? Read on, dear viewer, if you want to read the most intricate dissection ever written about a video game that no average person has ever heard of. The result was a lengthy critical analysis of the game, covering every aspect of its design and execution. It was a game that just resonated with me on a very profound, very nerdy level.Īs an adult, a while back, I decided to revisit that view. It was one of a rare few games that I felt the need to play over again periodically, and eventually, I realized the game was my all-time favorite, even ahead of Chrono Trigger and Lunar: Silver Star Story Complete. As a kid in elementary school, one of my favorites was Illusion of Gaia. Chrono Trigger, Super Metroid, The Legend of Zelda: A Link to the Past, Final Fantasy VI, and Earthbound are merely the first few to come to mind. The Super Nintendo was home to any number of masterpieces.
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |